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Extra resources for Encyclopedia of Physical Science and Technology - Computer Software

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Class Complex { protected: double realpart, imagpart; public: // constructors Complex(void); Complex(double r); Complex(double r, double i); Complex(Complex &c); // ADD OP - add a complex or a double to a complex void operator+=(Complex& rhs); void operator+=(double d); // extract the real and imaginary parts of a complex double getReal() { return realpart; } double getImag() { return imagpart; } }; The class shown above contains two data elements, doubles named realpart and imagpart, and six operations.

In C++, polymorphism refers to the ability of a class member function to have different forms for related classes. As an example, consider a family of classes that represent shapes that can be displayed (on a screen) or printed. We would probably create a base class called Shape, and then derive specialized classes such as CircleShape, SquareShape, and OblongShape. All of these classes would contain a member function called Draw that would actually draw the given shape. Given an object of one of these shape types, you could call Draw to draw the given shape.

Since it would be tedious to create such functions for every type of object in a large project, you could instead use templates to create the function. template void swap(T& a, T& b) { T temp = a; a = b; b = temp; } The template declaration shown above doesn’t actually create a swap function, but the compiler will follow the recipe given in the template if you actually try to use a swap function Complex a(50); Complex b(10, 20); swap(a, b); The code shown above first creates a pair of initialized complex variables.

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